First of all, damn the 3D hallway looks nice. Probably mentioned it last time too, but you clearly have talent for art, and you have your own style to boot! (Didnt know its possible to have good non-anime art in a game. =P ) Music is very well made too.
Game is still hard as hell for me. Though I did manage to win this time! I tried to focus more on the enemy attack info to keep in mind where there attacks can hit. But still starts to get hectic for me once more than two/three enemies need to be tracked. Especially since there can be two of the same type of enemy with different attacks. Attacks being telegraphed in the animation helps a lot though.
Also appreciate having more ammo between reloads now.
The in between rounds heal pool resetting is new right? I think that makes it better, helps prevents me being stuck on the last round with only 1 health lol.
When I bootup the game it boots fairly slowly, my computer also thinks its crashed and asks me if it should force quite the program. End up fine afterwards and everything ran fine, but figurd its worth mentioning.
There is a glitch where the red reticule isnt fully visible in the battle setup phase.. Seems to happen after combat. Hitting J on something to inspect it and backing out fixes it.
Looks good! Keep it up, and cant wait to see where you go with this game.