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(+1)

Love the idea!

I think the 3d views controls should be independent of the cube's facing direction. And controlling the cube in first person is disorienting:)

Other than that I love the concept, presentation and use of the limitation! And I can totally see the QWOP-like charm this game has. Stick a timer on it and I think you'll see a niche community will love this game

Thanks, friend force me add multiplayer to this game.