Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

one of the greatest to ever do it 

i adore the d&b battle track it fits so well and the school theme sounds awesome  like radiohead 

the chest handgun is still awesome lol

future goty its like someone combined lsd dream simulator and megaman battle network and also bits of other old games like the ones arino played on  game center cx and some studio ghibli designs and a dash of x-com 

its so beautiful 

id say the controls are weird but im not sure i've ever played a game like this so i dont know what to suggest  and its pretty hard in between waves 

megaman battle network does a thing were you have a chance to win a small amount of hp at the end of rounds i was able to get to round 4 but your pretty much forced to close the game and reopen it because im bad and i had 23 hp lol not that i mind since the game is so awesome 

keep up the good work!

Good to see you this DemoDay! I'm happy to hear you like the atmosphere of the game. It's still very rough around the edges, so my goal for next DD is to give more of a real vertical slice with more npcs and actual dialog. I'm shooting for the art I have now to be the bare minimum standard. The music is just CC stuff for now, hoping to have some friends make an OST soon.

For the controls, I'm thinking Input prompts are in order for the Pre-Round sections, as  there's some features people are missing. For example, you're actually able to heal yourself between waves by selecting the main character and pressing N, then up or down. You can do this to repair the cover objects too. An actual tutorial is a must.

I'll be giving your latest build of Northwest Passage a go soon and will give feedback; very pumped to see you're still working on it. But first, I must take a nap.