Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Finish it! It's a good premise of combining the resource gathering and combat in waves.

Funny enough those waves aren't even waves every second  enemy spawns and rushes at you. and to be honest i's kinda child of my improvisation after failed attempt to implement  a* alghorytm (i planed to populate whole map with forest and you cloud build house anywhere and enemies atack you )  so instead of populating whole map with tress it's 24X24 tiles of grass with point in centre where you're teleported during a night and blocked.

But i'm already trying  to "undo" some changes and  already i unlocked moment during combat (to witch you can switch by key not automaticity triggered by night). But enemies still go in straight line at you and thus block at objects.

If i will go further it probably gonna be different,probably different feel and spirit that this prototype here , but i want to make combination of resource gathering and combat when you actually have to fight for your freaking live. Time will tell if i will find enough discipline in myself to make something out of it.