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Cool idea, and a fun game.

Slight constructive criticism

  • It was a bit strange to have different controls to grab and release the asteroid, why not just release when you stop holding the mouse button?
  • The explosions maybe lasted a little long - they obscured the screen, and made it difficult to see threats. Unless that was the intention. 
(+1)

Thanks for the criticism.  The reason i separated the grab and the release is because you can grab multiple asteroids by shooting the rope at them, but its strange to have the rotation and the release on the same button. And about the explosions i intended for them to last longer, because explosions also destroy asteroids, it obscure the screen so maybe making the explosions transparent would be better for the threat vision. Thank you for checking the game out, really  appreciate it.