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Nice work on this! I really like the way you used the limitation to tell a simple but clear story, that also involved the gameplay.  I think a crosshair would have made a big difference and perhaps some faster responding controls /less floaty feeling, but its hard to fit it all in with such a short timeframe, so really good job. Really liked the music and your menus, logo etc too. Nice.

Thank you! Yazlo made most of our UI stuff, and I think he did very well. A crosshair is definitely a good idea, and we are planning to improve the controls in the future. Thanks for the feedback!