Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for your kind words!

I've definitely been thinking about ways to make the process of climbing/descending flow better (thrusting left/right is meant to feel like crawling to your destination), but I think a lot of the intended movement experience is obscured by levels that don't provide a good network of air streams.