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such a simple but cool looking art style. great use of textures. can definitely see this being a starting point for an extraterrestial adventure game.

Thank you! It was quite time-consuming to arrange all the textures in space, but I think with more practice or specialized tools it would be a lot faster.

what could a specialized tool do for example to help this method?

To make the level, I spent a lot of time going through this cycle in the editor:

  • Duplicate a quad (a rectangular texture area)
  • Set quad texture to unique
  • Replace quad texture image
  • Change quad size to fit image size
  • Position quad awkwardly

Most of those steps could be eliminated.