I use many plugins with plugin commands in my MV project, so I'm not sure what you mean... but if plugin commands for your plugin don't work in MV, does that mean I will be using script calls in paralel events?
Viewing post in [RPGMaker MV & MZ] Random Maps comments
Ah yes, I did a mistake. MV has Plugin Commands, too, but in MV they are just one-liners. My Plugin doesn't support them, instead, you are right, you use JS script calls. But you know, doing a Plugin Command or a Script Call doesn't make a big difference. On my website, in the tutorials, and in my free demo, I show a lot of script calls that you can safely copy-paste and you're done!