Here is the output console:
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
Warning: unable to auto-locate config files in directory named by "<auto>etc".
[>] CORE Using native module "panda3d._rplight"
:display: loading display module: libpandagl.so
Known pipe types:
glxGraphicsPipe
(all display modules loaded.)
:ShowBase: Default graphics pipe is glxGraphicsPipe (OpenGL).
:display: Created output of type glxGraphicsWindow
:ShowBase: Successfully opened window of type glxGraphicsWindow (OpenGL)
:pnmtext: Loaded font Perspective Sans Regular
:audio: NullAudioManager
:audio: NullAudioManager
Sampler 0 has unsupported magFilter type 9987
Sampler 3 has unsupported magFilter type 9987
Rebuilding effector nodes list
There are 0 effector(s) involving 0 node(s). 0 chain(s) were created
Rebuilding effector nodes list
There are 1 effector(s) involving 4 node(s). 1 chain(s) were created
Rebuilding effector nodes list
There are 2 effector(s) involving 6 node(s). 2 chain(s) were created
Rebuilding effector nodes list
There are 0 effector(s) involving 0 node(s). 0 chain(s) were created
:net: Creating UDP connection for 0.0.0.0:11573
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
:display:gsg:glgsg(error): An error occurred while compiling GLSL vertex shader created-shader:
created-shader:5(8): error: `gl_VertexID' redeclared
:display:gsg:glgsg(error): An error occurred while compiling GLSL vertex shader created-shader:
created-shader:5(8): error: `gl_VertexID' redeclared
:display: Unable to set window properties: !undecorated !fixed_size