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damn I like that game, scaring people is nice idea, models are fantastic and that song is well suited 

and here comes "but", that camera work is teeeerible there, rooms are quite small and all time we look outside of the walls (I was grateful that I can zoom out, I would say that when I used it more like top down game it was looking more efficient) moving with ghost is quite junky here, and there is very few interactions with environment and those which are in there hardly work on NPC's (mostly chair and fridge door were thing that I could use to scare anybody.

It all could take some polish for sure, but still had fun flying around and trying to scare them at least a little bit! :P