I can see where you were headed with this submission, and I think you know where the problems lie. Like another guy said, the cursor for some reason was always 90 degrees from where I was actually aiming, and figuring out the controls when there is no delay beforehand to figure it out is murderously hard. Also some of those enemies spawn so close that I'm not even sure if I could react if I was able to aim correctly. I loved the little drum idea and the graphics are simple and executed well, this one just needed a little more time in the oven.