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-What did you most like/dislike about the jam?

I most liked playing everyone's creations, watching Hawk stream them, and getting feedback on my own.

- Where did you hear about the jam?

I've been on the lookout for it since we finished Last Stand. I saw the announcement on the RPG Maker forum.

- What inspired you to join/submit?

The joy of creation, and the power of Harold.

- Do you have any assets you'd like to make available to the community for next year?

**Some custom face-box icons:



^ Credits to use (OK for commercial and non-commercial use in any engine) :

Shamas Demoret/Studio 3b48

**The Slime Harold face:


^ Credits to use (must abide by RPGMaker MV terms, this is customized RTP ):

[Copyright](C) Degica, Co. LTD, (C) KADOKAWA, Shamas Demoret/Studio 3b48

**The Slime Harold character sheets:

^ Credits to use (must abide by RPGMaker MV terms, this is customized RTP ):

[Copyright](C) Degica, Co. LTD, (C) KADOKAWA, Shamas Demoret/Studio 3b48


- Any other thoughts or suggestions?

HAROLD!

(+2)

Oh yeah, I forgot to mention in my feedback that watching Hawk's streams of our games was a blast too. Good callout.

I also now take for granted the feedback that comes from all of the people playing the entries, but that's always a plus (and one of the primary reasons I do game jams in the first place).

(+1)

For sure! I've learned so much about how to make better games from the jams I've joined, thanks to player feedback.

Those fresh perspectives are priceless in honestly assessing the strengths and weaknesses of our creations, and the ocean of ideas provided by other entries is always inspiring.

(+1)

Your game was awesome. I loved slime harold.

Thanks a lot! You and KV really nailed it with Harold: Origins, definitely one of my Jam favorites. That you were able to co-op something of that calibre and submit individual entries on top of it is epic, it's inspired me to be more productive :)

(+1)

We had Knightly and Honey also. So that helped a lot

Oh yeah, props to them as well :)