Your game is awesome, I love the concept and design. Since it is fast paced I found it quite difficult in the start to not get hit. But when the checkpoints were introduced , i was :) . I also struck an idea as I was observing your interesting AI enemies. Do they jump based on some triggers you placed on the platforms, or do they use some other mechanism? I wonder if there's a boss btw, I got stuck somewhere, very hard lol
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I should've introduced checkpoints right in the first level! xD
Glad you asked! They cast a raycast downwards and a bit in front of them, and if there's no ground collision, they jump, they also jump if they collide with the wall.
Yes, there is a boss! You didn't reach him but at least you enjoyed what you played cc: Next time i'll try to ballance the difficulty and make the controls more responsive! Thanks for playing :D