That was great! Thank you so much for including controller support, my gamepad has been sitting uselessly for the past week. I play my Game Jam games on an older system, and the flame thrower in particular caused a lot of lag. Also, this is controller-specific feedback, but I found aiming rather difficult when I had full 360-degree rotational freedom. Maybe a little aim correction would help? I understand the desire to force the player to face the direction that they are moving, a twin-stick shooter would have had a very different difficulty level.
Visuals were great, the audio wasn't too repetitive, and the particles, effects, and general polish were top-notch. This was probably my favorite game of the jam so far.