Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

So far Attendant/Alchemy is an incredible early game combo. Heal the meat shield then lay waste to small mobs with fire pot or nuke a boss with acid toss. Since bandage can also be bought with rep, an attendant meat shield just won't fall since he can heal himself twice in a single turn and bandage heal more than the healing spell at the start.

My main issue with this is speed. If the master is slow, you will be killed before being usefull...

YIKES!    Don't say  "overpowered"  or dev will nerf it!    (He's already been making many things more difficult almost every update!) 

Never Tried Attendant/Alch----but wait----don't both [fire/acid] require special potions?    Do you *MAKE*  them  [Req upgrades]   or *BUY* them?    [Req Guild pts]    Since this requires special potions, I'd think more Mid-game  [D21+? ]  at best?

Is Dam based on wit?
How "early"  are we talking?   B4  D21?   D14?

In 5.4 bandages can be bought w gold.   (no rep needed)

The  "bypassing earth resist"  may be a bug.  (?) 

Thanks for the info!