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(1 edit) (+1)

Absolute HANDS DOWN 5 star rating in the enjoyment category from me. I just had to play through several times to click all the choices and get all the endings. 

I absolutely adore this game's dry, meta humor, and how the game really taps into it's weirdness and just OWNS it. Yes, of course there's more I wish I could have seen, and learned about this bizarre world of tomatoness... but that's ok becasue not only was the lack of certian features (like smashing the doors) brilliantly called out with the 4th wall breaks, but also the amount of clever little things that you COULD do were just glorious.

Without spoiling this for the other players, (anyone reading, think of this as a list of things you MUST TRY), some of the things that actually made me SNORT with unexpected laughter were:
Using the Mallet on the TV
Using the Mallet on Tomato-Chan
NOT using the Mallet on Tomato-Chan
Not eating the tomato. 

Seriously, the programmed reaction to these things is just brilliant.

All around great job. And really polished too, considering the jam length and the game's incomplete nature. The only two small improvements I'd suggest are just on the technical side.

1) Given the "gotta try everything to find secrets" appeal of the game, it might be nice if a tool could be used several times in a row without reselecting it. So like Use -> Mallet , Use Mallet on -> (list of things, including "use different tool" or "back" ). Or maybe even like "attempt to destroy something else, you agressive psycho?" to really tap into the meta nature xD

2) The way the music loop started over every time a choice was made got a little distracting over time. It might be nice if the music played continuosly over a scene instead of being linked to choices.

But those are just two tiny tecnicalities in the face of absolute tomato genius. Regardless of whether or not you do more with this game, I can't wait to see what other things you create.

Keep up the good work!
-Sasha