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(+1)

and seemingly struggle to upload different builds for the same OS,

With the current system, you can upload different builds for different reasons. This includes supporting different CPU architectures, and support 32 bit and 64 bit systems. It is then up to the user to make the right choice and download the right version of the app, but if unsure, they can download multiple versions and try each one.

What you are suggesting would only work for the Itch app, so that it can automatically play a compatible version, although I’m not sure if the Itch app can do that already or not.

Alright, i don't have experience in uploading different builds of my game on here, so i just assumed from one of the topic i linked :)

But my point still stands: the uploaded builds are not *tagged* as working on a 32bit or 64bit architecture.
Here an example:

Here you have a bunch of different builds, named by the developers as working for windows, mac or linux... but as you can, the 32bit and 64bit architectures are not differentiated by a little badge like OS are. Allowing this tag would be especially useful for indie games with a single build (which are legion here) which are most of the time just named after the game itself.

Another example here:

See ? as a gamer i cannot know if this game will work on my 32bit architecture.

If itch.io adds a tag for 32bit or 64bit games, it will at least raise attention to the devs that this difference exists, because right now i bet most don't know this is a crucial difference.