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(2 edits)

thanks for your review. It kind of confirms that we reached our goals :-) We really try to focus on the important stuff and don't want to waste time on unnecessary assets. However, the next update will include some new faces for the NPCs to improve the overall quality of the game. I think it's bad for the immersion if we have two different art styles in the game.

About the translation issues: we think we will invest the next Patreon-incomes in a grammarly-subscription. We talk only English at home, but we are not native speakers. Writing dialogues is really something different than every-day-english :D

In version 0.03 (Patreon) you can already see some of the open-world-elements. These will add some playtime to the game. After completing the first quests you will be able to freely roam around at night and "hunt" for "samples" ;-) But also we really want to avoid every kind of grind, so this will always be kind of optionally. E.g. you may get some money for the samples and can buy a new outfit with it, but it will not be part of the story-line.