Food scarcity is a real pain... I had no idea that the gourds and stuff don't respawn. The only thing I can kill without being killed is the Ostri. Forget the antelope! Their hitbox is too small and I'm 58 years old with poor eyesight ...I can't see the arrows even with the buff. The only way I could kill one was to chase him into the water and hit him with my sword. I barely had enough food for myself, mostly gourds and Chanterelles and then the dragonling wouldn't eat anything but raw meat. So, I guess he died while I was TRYING to hunt antelope. I love this game but I hate the food scarcity! Also, I hate the "Moddeled" thing cause it makes me die for no good reason. Like needing to build a fire but being too moddeled to build it. That's just stupid. I get it! Mental health but being crazy in RL won't kill you. And then I have this coat thing that's supposed to keep me warm right? But it doesn't and I get moddeled and don't even know it because that stat doesn't even show until you open your inventory. There I was well fed with full stamina and rested but dying because I was moddeled. This game will be short lived because of the food scarcity. No food means you die! Hunting OP mobs means you die! Hunting antelope that won't let you get near enough to shoot them means you die! Antelope that run so fast you can never catch up to them means you die! With all this dying there is no chance to survive. With Jumping Formicans and Tardigrades there is no safe pearch from which to shoot them and ranged weapons are pointless because no matter what you die! As I said I really love this game but I hate dying without a choice. The way you have it setup we have no choice but to die. So now that my dragonling is dead [must be because he was gone when I returned.] what comes next? Do I go back up and get another egg or is it just a one time deal? Ideally, I wouldn't hatch the thing until I have a ton of meat but wait that won't work either because it will spoil... You should rename the game "Die! Die and Die again!" because in the end there are no survivors.
Hello melparrishjr,
Thanks for testing Windstone. I'm sorry you had such a hard time with all the dying. Once you learn the mechanics of the game it becomes much easier and living indefinitely in relative safety is possible. That is the current end goal and objective, to figure out how to not die, much like sandbox mode in the game The Long Dark, which is permadeath in comparison (in Windstone you can at least load your last save).
If you eat blue cap mushrooms, your arrows will glow brightly when you fire them making it much easier to judge their trajectory.
Eating most of the mushrooms will cure the "muddled state" and add to your mental fortitude. Make sure to tend to whatever is causing the muddled state (sleeping if you're tired, eating when your hungry etc)
The hide poncho slows the rate at which you get cold but is not supposed to keep you completely warm forever. You will still need a fire or at least a lit torch most nights but will not become cold as fast while wearing the poncho. The portable shelter also helps keep you warm.
If the dragon hatchling dies you have to reload a previous save to get it back as it is the last dragon on the island. This may change in the future. He will only eat meat as he is a carnivore like dragons in real life :D
The game is supposed to be very hard and I am inspired much by the mechanics and game play of The Long Dark (sandbox mode) with aspects of Ark but leaning more towards the former.
Windstone is in its early infancy in a free to play alpha state only recently released to the public. Much has changed based on feedback since release and much more will change before I set a price to it.
Thanks again for your feedback and I will definitely take it all into consideration.