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Critical Failure

    I wasn't having any problems when I first played, but now when I try to start the game I get an error. It says "Sorry, fatal error - please let Majalis know! An error.txt has been created in the game folder with the full details of the error. Error: initialCapacity is too large: 64"

    The "error.txt" it added to the game folder is below. Any suggestions?

java.lang.IllegalArgumentException: initialCapacity is too large: 64

at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:72)

at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:63)

at com.badlogic.gdx.utils.OrderedMap.<init>(OrderedMap.java:35)

at com.badlogic.gdx.utils.Json.getFields(Json.java:200)

at com.badlogic.gdx.utils.Json.readFields(Json.java:844)

at com.badlogic.gdx.utils.Json.readValue(Json.java:1011)

at com.badlogic.gdx.utils.Json.readValue(Json.java:928)

at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:29)

at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:19)

at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:107)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)