Critical Failure
I wasn't having any problems when I first played, but now when I try to start the game I get an error. It says "Sorry, fatal error - please let Majalis know! An error.txt has been created in the game folder with the full details of the error. Error: initialCapacity is too large: 64"
The "error.txt" it added to the game folder is below. Any suggestions?
java.lang.IllegalArgumentException: initialCapacity is too large: 64
at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:72)
at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:63)
at com.badlogic.gdx.utils.OrderedMap.<init>(OrderedMap.java:35)
at com.badlogic.gdx.utils.Json.getFields(Json.java:200)
at com.badlogic.gdx.utils.Json.readFields(Json.java:844)
at com.badlogic.gdx.utils.Json.readValue(Json.java:1011)
at com.badlogic.gdx.utils.Json.readValue(Json.java:928)
at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:29)
at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:19)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:107)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)