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I've already left quite a bit of feedback in the Discord but for the record I'll repeat some of it here. This is oddly both a very polished and very rough game; I think this reflects the fact that the creator had to pull out and submit what they had a week or two before the end of the jam. Some things were done, some things were not. Sometimes life happens.

With that out of the way, this game does have the fundamentals down. The environment design is nearly complete and it looks great. It has solid movement, mostly solid combat, inventory and skills. There are puzzles and traps and most of the ones I encountered work.

I was pretty baffled as to why I was playing a muscular cat-person and fighting random RPG enemies in what was supposed to be a magical girl game. The flavour text on the game page clears it up, but if there was to be story in the game itself it didn't make it in.

I found the battles a bit clunky, though it's definitely just something that requires tweaking a few values rather than any sort of major redesign. I also found the UI confusing, partially because it's not quite complete, but the instructions do mostly clear that up as well.

I think the one major omission is any sort of map; it's easy to get lost in rooms that all look mostly the same. On my third playthrough I stumbled across the boss (not implemented) very quickly, though.

Overall it's not a finished game, but still worth giving a try, and I'd really like to see it completed!