Thank you! I wanted the safeword feature to give players at least a little opportunity to negotiate, the way a safeword should in real life.
And actually, we specifically wanted to stay away from having a romance develop, since the technicians are just doing their jobs. But at least for Exit and Channery (which were the routes I wrote) I did give the players an opportunity to be customers that they can have a lot of fun with! The player can’t change the nature of their relationship (client and technician), but they can still have a good and fulfilling relationship inside those healthy boundaries.
But if you like Exit, you can chat more with her in another one of our games: https://alexisroyce.itch.io/murder-mystery