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(+1)

The rules say:
"All games must include a leaderboard system (offline or online) so that the players can compete for a high score if they happen to win the contest."

So a simple offline leaderboard should suffice, just store names and scores in an array or object and save it in local storage or something.

Although I can also recommend using Microsoft Azure PlayFab, it gives you a fairly easy way to implement an online leaderboard especially if you're using Unity. I implemented an online leaderboard last weekend in a Construct 3 game following this tutorial, it took me about an hour.