Well it was a mix of both actually... This was our first time developing a game, so understandably we weren't that fluid in using GDevelop. The pre-made games made it actually easier for us to understand how to utilize the different functions, and we also did a bit of searching to add personal touches to the game. Oh! and about the increasing speed, that's planned for a future update hehe :)
Viewing post in Ice Scream Catch jam comments
Normal we have all been there to master the software that offers so many features! Here I am putting you one of my first games, you will see that should remind you of something in terms of gameplay :p https://jh10.itch.io/game-boy-games-collector