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(+1)

Interesting, kinda unique. I just can't pass the first level because time stops after i transfer the box to the car, but then nothing happens, even with interactions.

I like how you can deliver the box with many ways. I like the title song, but the game play music would be less intensive; more like a quiet calm night-level song. The box would be smaller though, and buildings borders understandable. 

Story telling in here is interesting and fun. I like how to jump right in the story in the video games; the way you did this is perfect.

I like the idea, very good indeed. But i though the robber want to avoid the lights; this is like the opposite. Graphical theme is well made and though. I would like to be able to drive that car too and cruise in the darkness...

(+1)

Thank you! :) In the first level you have to also turn off the light, otherwise you can't leave. It's mentioned in the objective list, but i understand that a lot of people missed it and don't know that you can open the pause menu to see the objectives again. Should probably be more clear about that in the future or write something in the description.

You're also right about the music, doesn't fit the game that well, but i don't know anything about music and i was running low on time so i just picked that one cause i thought it was good to at least have something.

And about the robbers avoiding light, you're correct :) In this game you're afraid of the dark, but you're also a thief and thieves usually wanna stay in the dark, so to make the game fit the theme, you must stay on the edge of darkness for those reasons. Would've also loved to implement driving to this, but 10 days isn't quite enough :)

Thank you again for playing and great feedback!