I really like how the orb works in this, it feels really good to shoot and use like a laser and is a very cool interpretation of one bullet. Maybe some UI stuff and feedback when dealing damage would help, but aside from that I'm a huge fan of this game.
Viewing post in Escaping Atlantis jam comments
Haha, oh of course, I personally haven't participated in a game jam as actively constructive as this one before, so feedback is definitely something I'm excited for, especially if development is continued afterwards. And yes, the last day is absolutely the day where you need a cry bucket, but afterwards it's a big breath of fresh air and anticipation for what comes next!