Thanks heaps for checking out our game and the feedback. The idea was the power ups collected would make it easier and faster to traverse up earlier sections if the player fell, but totally understand taking multiple hits from tacs and losing a bunch of progress would be quite frustrating. Thanks for the kind words :)
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Dang the other guys wanted to give you the parachute early and I argued against it. That's great feedback. Thanks a ton! And like Sid Fish said, the idea was to make it much easier to climb back up once you had fallen with the new abilities, but it may make for a steeper learning curve than intended. Appreciate you playing through it!