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This was really fun to play, the orb was a great mechanic and fit the one bullet theme perfectly. I also liked the upgrade fountain, although it would have been nice to be able to choose what to upgrade, it still added a nice aspect to the game. The only suggestion I have is the same as everyone else which is to display the enemy heath somehow.


 Great job guys, look forward to seeing your post-jam updates :)

Thank you so much for playing and telling us your thoughts! :D The original thought was to give the player full control over what aspects they wanted to upgrade, but time, time, time (see what’s become of me etc) - made us try this form of upgrading randomised. It’s up for debate how we will do with that aspect it in the future. I appreciate your point on it! :D