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So impressed with this entry! Great job on this! The music, sound affects, and pixel art are all top notch and worked together to turn a corporate office into a jaunty, up-beat, altogether amazing play experience. I loved the combination of smaller game design elements like resource and inventory management with literal task management. The ever rising stress bar was a great way to motivate the player, and having not only the stress pills, but also task completion and coffee intake, affect it added a lot of depth to the mechanic. 10/10, amazing job!

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Stop, youre gonna make me get teary eyed.