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I did a single player season with just one player and I noticed a few things that could be improved or better explained Let's start with the first thing that happens.

I got a hive and it rolled a “Spawn” action in Age of Discovery. When it says to create a new legendary monster near “friend or foe” is this monster considered part of that hive if it’s set to be a friend? Like should be to consider part of the hive faction?

When a legendary monster spawns another legendary monster does that new legendary monster get a turn or does it have to wait until the next era? Also is this new legendary monster a part of a faction. Because in the same game we had 5 legendary monsters all part of the same faction. Like I feel like something is slightly off. 

 Also when this did become an issue we noticed two things. First Heroes are present in the game, but only for monuments. It would be nice if said heroes could be characters and get actions. It also would be nice if the heroes had a good chance to kill a legendary monster. Cause again in that game a ton of legendary monsters and i'm sure you can guess how that went. Lol 

Also some things need to be a little more clear cause it confused us. Like if a legendary monster spawns a cult, does it belong to the monster? When you are about to get a shrine for a legendary monster what does that do? Is it just for art? 

 Also other than heroes that should be a thing in the future, what about things such as relationships and all that? Sometimes it’s not super clear in some situations on what the relationships should be between some nations. Maybe add to this too at one point? 

 Overall I like the game though, even though it can be a little confusing at times. Look forward to see what you come up with.

(+1)

Many of the rules are written to be a bit on the vague side so the "rules" don't box you in to something that doesn't work with your story.  If you come across some gray areas then just do what fits best.


For any roll that creates a new faction I would consider them a completely new entity, however, there's a few instances where you could consider them merged.  The hive creating a monster is one of those instances, it could be a new queen that still lives with the hive, or, you could treat it as an ally that still rolls separately between ages but treats the hive as an ally and works together.  Basically, it's up to whoever rolls to create the story and meaning of that result.

There are a few things that are meant to be map "beautifiers" and the shrine would be one of them.  Little things like monuments, shrines, & landmarks to help add some fantasy character to the map.   

You can also use shrines as an excuse to get your gods more involved in the story.  The Pantheon section doesn't really do anything for the game unless you choose to use them.  They are there to help you get ideas and create stories for certain groups.  (New cult pops up and have a god of the moon. Maybe they're werebeasts?)

Heroes is something I've been thinking about for a long time but I haven't figured the best way to implement them.  Either way, they'll be more for story than actually doing much to sway a roll or faction.


Thanks for the questions, I hope I've been somewhat helpful.

-Nook