Hey, thanks for the play! Yeah, the physics could definitely use some fine-tuning. My goal was to make the direction of gravity relative to the floor you're standing on, but that ended up producing mixed results, especially with regards to the player's rotation. Hope it didn't damper the experience too much! And if you by chance want to try Level 3 again, here's a hint: the lowest enemy has to shoot the square mirror when it's right below him. Thanks again!