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(2 edits) (+1)

Hello, found you on reddit. I'm really enjoying the appeal and mechanics of this so far. Hope you don't mind some reports. I've been at it for a couple hours already so I will be posting more later. if you have discord you can message me there with any questions. I can make record short clips of the things I find and send them if my descriptions don't make sense. laroqsoqs#5716 ~ id like to help down the line if this makes it easier to communicate

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World 2 Easter; I can use number keys to switch stages without beating them


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Upon Spawning;
You can start a Dash before moving at all; 
Charge Gauge and Direction Indicators Appear but they're off-set
When you release the Charge, nothing happens. No dash.

Bunny Sprite is also Upright and Still during this.


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Carrot Powered Bunny has no sounds/animations when in water;
I'm assuming that's not a bug but just not implemented yet.


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While On the Surrounding Edges of Walkable Tiles on any Platform,
If you Charge A Dash and Direct It AWAY From The Edge/Wall/Object/Pitfall,
And Release the Charge anywhere from about 30% or less;

You will be pushed back and automatically fall into a pit~ Ignores collision.

This occurs whether the charge gauge is rising or falling.


Does Not Occur:::
- Against Clean Pitfalls that you can OR cannot walk into.
- Against Edges that fall to another walkable platform


Will Occur :::
- Against Pitfalls with an object (rock, tree, scenery) over the tile you would fall into 
   (not on the wall you would fall off, but over the tile ahead of it)

- Against Stairs; but Instead of dropping you, it will put you on the above stair.
- Against Walls, Fences, Rocks, Non-Interactable Puzzle Objects

   

Tutorial Stage for ez-repro, attempt this 30% dash; 
- Against the North Edge (fence) of the opening platform.
- Against the Rock in the middle of the second, lowest platform (right of ladder)
- Against the Stairs and watch it pop you up one stair. (Interesting behavior)
- Against the Torch seen after the stairs.



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Environmental Debris will dislodge any moving obstacles it contacts. 

Use Tutorial Room; Try to hit a rotating saw with the grass debris and watch it fly.