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Interesting Idea!

The instructions weren't very clear(and a bit hard to read in game), so it took me a second to figure out how to get the game going.

When it comes to instructions, making it as short and sweet as possible is key. Most people will glaze over paragraphs.

Since there was no sound effect for the boss picking up the coins, it made it harder to tell who was getting what in real time, making me stare at the totals instead of the main part of the game.

Imo, it's kinda tedious to have to spam click on the buttons on the right AND spam click on the machine. I think it would have been better to choose the coin you want and be able to click on the machine right away.

I think with more polish, and a little faster pace for the coins falling, this clicker game has potential. :)

Thank you for playing our game. I know the instructions were a bit long. I probably should have named it introduction instead. That's why it was so long. I was trying to give a little background to the game.  

I also knew I should have made a sound for the boss collecting coins. I was going to add it in, but focused more on making sure the game functioned properly. I simply didn't have time to create the sound and add it in.

The spam clicking.. that was my version of work. I had it where the player had unlimited coins to add to the machine and it got boring very quickly. The work buttons off to the side added a little something to the game.

Best of luck in the jam. :)