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Thanks for playing! Yeah, it's a tough balance. I do think a rougher art style absolutely works better for some types of writing and would never want to discourage someone from trying a rougher style for themselves. And there are actually a handful games with extremely janky art styles that blew up (Cruelty Squad and Goat Simulator are two that come to mind, lol). It does seem, though, like most current game discovery platforms put the most emphasis on screenshots and gifs, where glossier art tends to have the advantage.