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(+1)

First-person platforming is always a tricky design space, the way text was incorporated into the 3D spaces is awkward, and direction was a bit sparse. So the "game" parts of the game are a bit fraught.

But the atmosphere, the aesthetics, the experience? That was well-crafted. I don't have anything specific or insightful, just...it feels like a calm day at a campground, taking pictures, occasionally interrupted by drowning. But very brief, chill drowning.

Thanks for the feedback! I agree with your points - we'll be incorporating your comments  into a future update!