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First of all, the running and climbing animation for the squirrel is very satisfying, I really enjoyed it. I also like the added danger of being on the ground, which keeps you alert and encourages you to fly  from tree to tree. Although, I've had a few issues with this game. Every time I climbed on a branch the squirrel would get stuck for a moment, have a seizure, or the screen would shake. I'm not going to be picky about the design for the title screen, but I will be for the end screen. I was playing on browser and I noticed the "Exit" text is put so far to the right, that it's pushing the "T" beneath it. I'd also recommend adding something else to the end screen other than cutting to a black screen. Lastly, this game used great music and sound effects, I just would've liked to hear a sound effect for when I collect my acorns in the burrow.

Overall, I see a lot of potential with this game, the execution just needed some fine-tuning. If I were to rate this game by itself, not with how well it fits with the "Autumn Game Jam" theme, I'd give this 2 out of 5 stars.

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(+1)

Thanks for all your feedback, it's really helpful :)

We were aware of some issues with the colliders but, unfortunately, couldn't solve them in time for the jam.

As for the end screen, it's supposed to give you your score and your highest score but we didn't set it up properly and it's acting weirdly.

As for the sound of the burrow, we totally forgot about it when we did the sound design.

Thank you for playing!