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(+1)

Very cool game, and surprisingly ambitious. The graphics are very cute, the music is fitting, the atmosphere is extremely autumnal. I love how the customers peek over the counter! The interfaces and menus all seem to work fairly well.

I was unable to figure out how to fulfill the "sweet" or "savory" components of orders, unfortunately. Everything I made turned out "sweet," but I couldn't figure out why!

Also, very minor UI issue: I think it would have been better if we could click on the jar on the shelf, rather than have to scroll through the sequence of jars.

(+1)

The sweet, savory and sour components are decided by the type of dish you serve the jam on (pancakes, cheese board or yoghurt). I've noticed a bug where every failed taste check uses de dialog "this is not sweet", unfortunately I will not be able to push an update fixing this until the rating period is over.  That update will also add a little tutorial explaining each of the parts of the orders.

You are absolutely right! I should've make the jar transitions on click. I might add that.


Thank you so much for your compliments, I'm glad you liked it!