Very cool game, and surprisingly ambitious. The graphics are very cute, the music is fitting, the atmosphere is extremely autumnal. I love how the customers peek over the counter! The interfaces and menus all seem to work fairly well.
I was unable to figure out how to fulfill the "sweet" or "savory" components of orders, unfortunately. Everything I made turned out "sweet," but I couldn't figure out why!
Also, very minor UI issue: I think it would have been better if we could click on the jar on the shelf, rather than have to scroll through the sequence of jars.