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I liked the music and artstyle! The mechanics are clear, is very relaxing. I think you are having problems with euler angles because I get the camera upside down somethimes and I aren't able to correct it in game, I have to reebot the aplication. I see you used Godot, check out the documentation to perform better rotations, or try making horizontal and vertical nodes to control each movement separately.

 In my games I use something like:

  • Cam_horizontal (Spatial with Script)
    • Cam_vertical (Spatial)
      • Cam (Camera)

I control the rotation in each node separately and clamp only the vertical one (Everything in one script). The camera itself never rotates because the parents do the job.

Overall, is a very relaxing game, Good Job!

(1 edit)

Oh wow thank you for the technical reply, funnily enouph I already do use clamping but I guess I just never got the same error on my end :]


Edit: Although I didn't use clamping in the main menu, maybe thats wehre the errors coming from...

Or maybe the error is caused by using the same camera for the menu, the intro and for the gameplay 🤔. Maybe your gameplay camera should be attached to the player separate from other cameras. Idk to be honest 🙂