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(+1)

This was a fun time! Good dialog, and the moving levels were fun and dynamic. There were some bugs I ran into (if the screen scroll pushes you off a platform you float in mid-air, carrots clip into walls sometimes, and the crashes sadly) but yknow, gamejams. Overall really good and well polished. I feel like the "on the edge" mechanic didn't really come up though. I feel like I would've risked it if it happened at 2 HP (in a weaker form) but being at 1 HP is just really punishing for a game you're not familiar with. Oh well, at least the ending gave me a taste of that power!

(+1)

Thank you for playing ! That's good feedback, I knew about the carrots bug and obviously the crash 😭 but I didnt know about the "float off a platform" bug, but now that I think about it, makes sense, I'll look it up !

I agree for the "on the edge", I first though to only make it a narrative thing, that's where I came up with the bunny and all the story, some angry "on edge" tuff guy who needs the comfort of his bunny friend, then I though of a gameplay mechanic, I first balanced the game closer to the hard difficulty, aka 3 HP, but it was too hard, but made more sense at 3 HP. I was planning on adding an easy difficulty, might be a good place to make it so that the "on edge" happens at 2 HP, so we see it a bit more.

Thank you for playing and thank you for the feedback !