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This is fun, but it's pretty hard! I couldn't manage to get to the final boss level, ended up getting only 28 stars. That makes it a bit hard to see how it relates to the theme, since it's not that present in the rest of the game. The puzzle design is really impressive, making puzzles is HARD, and giving people incentives to do it in the minimum amount of moves was a cool idea. Definitely could've used some more polish, mostly stuff that you've mentioned on the game's page, but overall, nice work.

(+1)

While making our game, I tried to focus less on the limitation, and instead I just did what I thought would be fun.

That is why the "boss" only ended up being the very last level of the game.

Glad you liked it!