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Cool combat mechanic, reminds me a lot of Onward Blocks, which is a good thing! It definitely took me a long time to figure out how to play, and I did have to see that comment about what the switch command does because I kept thinking my game was frozen. There's definitely some cool strategy here, one thing I'd say as constructive criticism is it seems superfluous to have to time the immediate/edge button? Since it resets the timer you lose time if you use it in the middle of a 6s cycle, I was under the impression it would leave the timer to continue

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Thanks for playing and for the feedback! I actually played Onward Blocks during the GMTK jam, I totally get that comparison! Yeah I completely forgot to give some player feedback for the switch in-game. I totally get your confusion over the immediate action button, however, the actual purpose for it is to get actions off last minute (before your opponent). This allows you to block just before being attacked, or get off a second block (thus gaining a Deflect) to quickly deflect a fire attack.

Thanks again for playing! :)

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Oh I see, that's really interesting; I was kind of using it to try to outpace them by getting 2 actions every time it was off cooldown and then using the cooldown to arrange my next 2 actions for x2 shield or x2 attack