That far target should definitely be worth 10k! This is a great submission - I played for quite a bit.
One suggestion would be a button to reset after you've let go of a shot. When you know you're not hitting what you aimed for it's a bit of a drag to have to watch for 4+ seconds. The wait time after the shot hits is also too long IMO.
I assume the targets are worth different amounts? It would be cool to know that, besides the far one being black.
Seems the best way to get seeds is to just blow everything up, reset and repeat.
Viewing post in Pumpkin Chuck jam comments
Great suggestion on the shot reset button. Yes, when you know you're going to miss that far target it does take a little while to finish it's landing.
Tutmo can correct me if I'm wrong, but I don't think the red targets are worth different amounts. The back one is the only one that has a different amount and was added to provide another layer of challenge. I think we spent a majority of the time trying to implement the first layer of challenges for the player (just chucking the pumpkin) that we didn't have time to think about how add progression and additional challenges to our targets. It's been a big takeaway for us this jam.
Thanks for your feedback, Studio Bright!