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Because I cut many corners to get it done in 10 days and did not bother optimizing for size. Full version will have all the fat cut out.

(-4)

yea but I worked on a game for almost 4 months and it is only 25MB. and I did nothing to try to make it take less space unless unity does that automatically.

It happens. I have projects that I worked on for a week that came out at 200MB for a downloadable version. Higher quality assets, more complicated scripting, larger levels... plenty of reasons.

(-5)

yeah but a full GB though.

50kB ... Scripts
20MB ... Building and furniture assets
980MB ... Donut texture