That was certainly quite the experience. I noticed that there was a light system - quite the detail for a jam game. Unfortunately, I did have a couple of issues:
The game wouldn’t start up immediately, though fortunately it was just a matter of time (though this did happen both in Chrome and in Edge. Perhaps it’s a problem with windows?).
I got stuck in the woods, and didn’t realize that the solution was to interact with thin air (I figured the icon was meant to be some sort of radar) - maybe you could’ve had the player pick up a book or something to help trigger that memory?
Also I managed to get negative time during the second area’s boss fight, and I don’t think you can take damage there (thank god, bullets everywhere + low visibility is just a nightmare, and since the timer didn’t change upon leaving the maze I don’t think there was a checkpoint. I like the idea of a boss with a timer, but not the idea of redoing a maze).