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It was a polished game, the movement was perfect. Forgive me, but I cannot see the implementation of the limitation and theme but I think with what you already have you can easily keep adding things until you have a great puzzle game!

Glad you liked it! The theme was tricky, ideally is about you been the boss of the game and trying to escape your kidnappers, and in the way walk in the edge of the concept of monster or hero as a perspective, a bit of a strech, could have been communicated better.