This game works well, but it is one of the rare cases that the sliding movement with acceleration didn't feel necessary! It also lacks some polishing , like for example the non-aligned text bothered me more than it should! A quick tip about implementing pixel art to your games: I'm not familiar with unity, but engines usually have a feature while importing assets called filtering, this tries to to smoothen the edges when changing the size of a sprite, giving the corners this fady effect. This should be set to off for pixel art, so the pixels can look much cleaner! I checked your profile to see what other games you have and I discovered this is the only game you got on Itch, so I wish you a great start my friend! Gamejams are great for learning, and please see my review as a learning process! I wish I knew your engine a bit more so I could give more tips. Looking forward to your next games!