For a 2 week project this already looks pretty promising. Jumping and attacking feels really good and heavy, and mecha-form feels appropriately more powerful. Even though the weapons don’t do much now, they feel good to fire. I find it hard to properly aim with the grenade launcher though, are you planning on adding 8-direction shooting?
Since you’re mostly focusing on taking out bugs, I’m gonna point some out;
- Switching weapons in mecha mode breaks player movement until you jump again
- Mecha mode’s double jump automatically jumps forward and makes it unable to change direction (this might be on purpose though, since zero-suit offers more mobility
- Shooting and jumping seems to peak the jump too early