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(+1)

With hel's favor you can permanently stunlock all enemies, and the only enemies that can outrange you are wizards.

Ooooh, huh...... I didn't plan that, but do you think that helps or hurts the gameplay?

It makes Hel's favor a strong one to get, and means you have a new way to play because normally people are killing the wizards last, but with hel's stunlock you'd want to kill the wizard first. 🤔

I’d say somewhere in between, in the area that I think it deserves a minor nerf, my suggestion would be that you can’t dash in place with it, which would require some more movement and not be as spammy.

That's a good solution for it. 👍